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Free Daily Logic Puzzles

A fresh deduction puzzle every midnight, in your time zone: 16 to 25 suspects, clues in plain English, and a rule that every answer must be proven. Free, no sign-up, no ads.

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What a Clues & Culprits puzzle looks like

You see a grid of suspects — a hotel staff, a film crew, a village fete committee. Some of them are criminals. Everyone tells the truth. One suspect starts proven, and their statement is your first clue: something like “Exactly two of my five neighbors are criminals” or “If Gus is a criminal, then so is Hana.”

Your job is to work out who is criminal and who is innocent: find a suspect whose verdict the clues force, and prove them. When you do, they reveal their own statement, and the case grows one clue at a time. The puzzle ends when every suspect is proven — and because the game only accepts proven verdicts, you will have reasoned your way through every one of them.

A tiny worked example

Ada (★) and her only neighbor in the row.

Three suspects stand in a row: Ada, Ben and Cal. Ada is proven innocent and says “Exactly one of my neighbors is a criminal.” Ada’s only neighbor is Ben — so Ben is a criminal. Prove him, and Ben speaks: “Cal and I are either both criminals or both innocent.” Ben is a criminal, so Cal is a criminal too.

Real cases have 16 to 25 suspects and statements that only work in combination, but every step is the same move: read what is on file, find the one verdict it forces, prove it.

How to spot the next provable suspect

  1. Look for counts at the extremes. “None of my neighbors are criminals” or “all of row 2 are criminals” settles several suspects at once.
  2. Count the neighbors. A corner suspect has three neighbors, an edge suspect five, a middle suspect eight. “Three of my neighbors are criminals” from a corner settles all of them.
  3. Read “if–then” both ways round. “If Gus is a criminal, so is Hana” also means: if Hana is innocent, Gus is innocent. It does not mean the reverse.
  4. Combine two statements. When two suspects talk about overlapping groups, the difference between their counts often pins down the cards they don’t share.
  5. Test a hunch safely. Pencil a suspect as C?, follow the consequences, and press Check. If your hunch breaks a statement, the opposite is proven.

Every kind of statement has its own page in the clue-type manual.

A logic puzzle of the day, in four sizes

A daily puzzle is a small, finishable ritual: one case with your coffee, the same case everyone else is solving, a result you can share without spoilers. Clues & Culprits keeps that format and adds three choices a day so you can match the puzzle to the time you have:

What makes it a good logic puzzle

Good logic puzzles share three properties, and Clues & Culprits checks all three by computer before a case is published:

  1. One answer. The full set of clues allows exactly one assignment of criminals and innocents.
  2. No dead ends. At every point, at least one suspect can be proven from the clues already revealed — whatever order you took to get there.
  3. Measured difficulty. Difficulty is based on how many clues a step needs at once, not on how many suspects there are. That is why an Easy case never asks you to juggle three statements, and a Hard case always does.

Help when you want it

Hints come in three layers — the clue to re-read, the suspect it settles, the full proof — so you can take only as much help as you need. Every case also has a spoiler-free hint page, and the Share button sends your exact board to someone else.

And because notes matter in logic puzzles, Clues & Culprits gives you six corner tags per card, pencil marks, and a Check notes button that tells you whether your hunches contradict the clues.

Recent puzzles

Questions

Are these logic puzzles really free?

Yes — the daily cases, the last 7 days of cases, hints and notes are free in your browser, and every past case is free to read. No account needed, no ads.

How long does a puzzle take?

Easy cases take most people three to six minutes, Medium five to ten, Hard ten to twenty. There is a timer, but you can hide it.

When do new puzzles come out?

At midnight in your own time zone, every day: Easy, Medium and Hard, plus an Evil 5×5 case on Sundays.

Do I need to know any maths?

No. You need to count small numbers and read carefully. Every clue is plain English with exact meanings.

Can I play old puzzles?

Yes. Every past case has its own page in the archive and stays free.

What is a logic puzzle of the day?

A single puzzle published for everyone on the same day, so you can solve it, share a spoiler-free result and compare notes. Clues & Culprits publishes three — Easy, Medium and Hard — plus an Evil 5×5 case on Sundays.

Is there an app?

You don’t need one. Clues & Culprits runs in any modern browser on a phone, tablet or computer; on a phone, use “Add to Home Screen” and it opens full-screen like an app, with your progress saved on the device.

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